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func_bobbing

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Qworkshop3 Tutorials

func_bobbing
This feature was used in one of the space maps where they had platforms moving up and down.
It's a simple trick to do and could add something special to your space maps.

Somewhere in your level create the platform/thing that will be bobbing up and down, if the platform has some trim on or any extra brushes make sure you select them as well.

Right click on the grid somewhere and select this entity, func>func_bobbing.

Next we need to set up a few values for everything to work ok, with the bobbing platform thing still selected press N to bring up the entity information box and start to add these values as shown

Key: height
Value: 200

Key: Speed
Value: 3

Obviously you will need to mess around with these settings until you find the best one for you.

the speed setting is the time in seconds it takes our platform to do a full bobbing cycle.

I've included a sample map for you to look at.

 

 

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Bill Brooks © 1999
email contact: Bill Brooks