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Jump pad

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Qworkshop3 Tutorials

Jump Pads
 

You all know about jump pads right?
Those bouncy things all over the game, well this tutorial will explain how you create them.

The first thing you need to do as create a small level/room with a ledge for you to jump up to like this.


shot0000.GIF (68075 bytes)

Next we need to place our jump pad texture which you can find in the sfx texture list somewhere on the floor.

ok, above the jump pad draw out a brush which is the same size as the texture and about 8-16 units high.
Give this brush a trigger texture which can be found under common in the texture list.

pad_trig.gif (67700 bytes)

With this new brush selected, right click and then scroll down to trigger and the click trigger_push, what this does is tell that brush that it will be a trigger push.

On the ledge above place a target_position entity by right clicking and then selecting it.

Now the fun bit,
First, select the trigger_push brush then select the target_position entity and once both these are selected hold down Ctrl and press K.

this will link your 2 entities together making everything work :)

You will probably have to mess around with the position on the target_position so go enjoy.

Check out my example here.

 

 

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Bill Brooks © 1999
email contact: Bill Brooks