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April
04/26/2000
QuArK 6.0 beta
released
The
first public beta of the new 6.0 version of the Quake Army
Knife (or QuArK), one of the best regarded map editors for
Quake based games, has been released on the
official QuArK site. The new version adds support for
Quake 3 Arena. (Thanks Stomped)
WinZip8.0
That's
right a new version of WinZip go here
check it out and download.
New Q3Radio
In a flurry of activity following their launch yesterday,
the Q3
Radio page has relocated to a new home, and now offers
an updated version 0.2 of this mod that adds audible
radio-style messages to Quake III Arena. The new release
now offers 38 messages that you can send to either your
teammates or your target. (Thanks Blues)
04/25/2000
Level
Design Contest!
Quake3mods.net.
is officially having a level design contest. They have a
Razer Boomslang 1000 mouse and a copy of Solder of Fortune
to give away (thanks Razer)
to the winner! They are going to make a page dedicated to
this contest later today. Your level has to be NEW, you
can't just send in a level that you have already created
before. Just send
your maps to my email address to have it looked at.
Wally1.51b
A new version 1.51b of the Wally texture editor is now
available on Wally's
Home.
Q3A Radio Mod
A version test 0.1 of a Quake
3 Radio marks the debut release of this mod that looks
to add audio radio messages (familiar from UT among
others) to Quake III Arena. The first release supports
just a pair of messages ("Need backup!" and
"Get the flag!") which can be directed at your
whole team, or at the person you are currently targeting.
New Q3A Fightclub
A new version 3.10 of the Fightclub
front-end for Quake III Arena is now available, either as
an update for version 3.04 or as a full installer. The new
release adds a new keyboard definition system for European
(azerty) keyboard users, built-in support for Q3Fortress,
T.E.C. and Alliance CTF, and a number of bug fixes. With
the new additions, Fightclub now supports over 30
different mods.
04/24/2000
New look at VR
VR has
a new look, along with a texturing
tutorial for creating quality textures to use in
mapping for games or other 3D applications.
Q3A Mission Pack Details
PlanetQuake has written up a
new preview of id Software's Quake III Arena mission pack,
which features details on the new gameplay types. PQ's
Caryn "Hellchick" Law visited id's office, and
actually played the new missions, and she also reports
that id is trying to make the add-on feel entirely
different from the original game, with a completely new
interface in addition to the maps, weapons and models.
(Thanks Blues)
New Fight Club
released
The new version of Fightclub
a Quake 3 configuration and launch tool, is now available
for download at their site. (Thanks Stomped)
Q3 Avalanche
1.10
Q3
Avalanche version 1.10 has been released. Q3 Avalanche
adds a class system, location-based damage, cloak, quad on
demand, intelligent weapon switching, lightning discharge
in water (!!), machine gun splash damage, an improved menu
system, an ingame menu system, and more. This thing is
just chock full of features. More features are planned for
the next version. (Thanks Stomped)
Q3A+ Released
Q3A+ has been released. Q3A+ is a collection of
enhancements for Quake 3 Arena. This includes CTF awards,
individual player profiles (yes!), medals logged in all
games, pre-definable teams, improved bot & map
management, and more. It sounds really cool. (Thanks Stomped)
04/23/2000
Paintshop
Pro 5-6 Alpa Tutorial
I just
uploaded a tutorial that I made for making alpha channel
textures for Q3A Check it out here
Happy
Easter..........
04/21/2000
Happy
Easter..........
04/21/2000
Happy
Easter..........
04/21/2000
Happy
Easter..........
04/21/2000
Q3Seek
Q3Editing Guides
Q3Seek that they have
some new tutorials to help out those that map or
participate in the MOD community:
How to
Make Your Own Mod?
How do I implement custom textures into Q3radiant?
Simple
Shaders (Specular Lighting-Part I)
Simple
Shaders (Specular Lighting-Part II)
General
Weapons Tutorial
04/20/2000
New
Map Kihaku
Check out very cool map "Kihaku" By MrClean
It's got a strong Japanese feel and it has new shaders,
textures and sounds. My quick review is go get it here
Q3
Weapons Factory Interview
GameSpy
has posted a Weapons
Factory Interview with the members of this Q3A mod
team. Weapons Factory is the Q3A incarnation of the Quake
2 mod that is very similar to TeamFortress. If you want to
know more about this upcoming mod, check out the
interview. It's really a nice interview and has some cool
screenshots.
rocIDE 0.3
A new version
0.3 of the rocIDE
integrated development environment for Quake III Arena mod
authors is now available. In addition to some bug fixes,
the main new feature of the new release is a project
structure view, allowing quick access to Q3A's various
structures.
Q3A Mission
Pack
PlanetQuake has posted the first official
information on the Quake III Arena Mission Pack. The
update offers a description by id's Marty Stratton about
the pack's features, as well as some details on the new
weapons, and includes the first two high-res screenshots.
Elsewhere, Quake3World
has posted the same description from id, along with two
additional shots. (Thanks Blue's)
04/19/2000
Runtfest
Final !!!!!!!
This
is the coolest map I have seen in some time and Its done.
If for some reason you haven't seen the beta then you are
in for a treat and if you have seen the beta. Well all I
can say is dam it's even better.
Go to the Author's ( Xzed) site and grab the map. Here
I hope it
mirrored on a faster server as of last night it was only
on FilePlanet (it maybe just me but FilePlanet is too
slow)
I would post it here buts its 10 meg in size and I am
running out of space.
New GLSetup
Version
1.0.0.114 of GLSetup,
the handy program that detects your hardware and
automatically installs the right drivers, is available for
download. This new version contains new drivers for Intel
i810, 3dfx, and S3 Savage 2000 cards (amongst others) as
well as fixes for several nasty bugs. (Thanks Blues)
K-Query Released
The first release of K-Query,
a new program to display game server information on local
networks, is available for download at the
K-Stats site. The program supports Unreal Tournament,
Half-Life, Quake II, and Quake III Arena, and returns all
the server information displayed in GameSpy and other
server browsers.
Modeling Tutorial
Machinima.com has posted the
second part of their tutorial on creating, skinning,
and animating 3D models with the shareware program MilkShape
3D. This portion focuses on creating and applying
skins to your models.
04/18/2000
New
Tutorial And its has shaders!!!!!!!
Qworkshop3
has uploaded a new tut its about star fields and shaders
cool read.
Check it out here
rocIDE v.2 released
A new version
of rocIDE
bringing it up to version .2. Here is a clip of the bug
fixes in this release.
-Fixed UI included project having ui_syscalls.c instead of
ui_syscalls.asm
-Find in files now has case sensitive and whole word
options
-Reopen most recently used workspace for quick loading
-Added Properties for file and project (can rename
project)
-New project now also asks for filename to save rsp to
-Automatically backups up previous qvms on compilation of
new ones
-Option to backup old .c and .h on overwrite
-Set font type/size for editor
-If LCC and Q3ASM are not found on startup goes straight
into preferences form
-Checks for any unsaved files before compiling, asks to
save them
-Fixed Copy/Pasting problems
GameIDE
2.2beta released
This update is
for registered users of GameIDE
only. It looks like the update adds new functionality in
the UI and Undo areas. You must have 2.1 installed and
registered before running this patch or it will not work.
Q3A Flagmatch
A new beta 5 of Flag match for Quake III Arena is now
available on the Alliance
Games website, offering one-flag CTF action intended
to negate problems caused by certain tactics, and even be
fairer when teams are not balanced. The mod is server-side
only, so clients don't need to download anything to play.
(Thanks Blues)
New
PakScape v0.08:
Here's the list of new stuff: Grab it here
Progress indicator when saving archives.
Compression choice when saving pk3 files.
Re-enabled the overwrite prompt in the standard save
dialog
04/17/2000
GameIDE
A new version
2.1 of GameIDE,
the integrated development environment formerly known as
Q3IDE, is now available. The name change reflects the
program's newly-added support for Quake II, and the new
release fixes some bugs, some of which are described as
major.
rocIDE
What's
that you say
The
first release of rocIDE
is now available, described as an "easy to use
environment in which to develop modifications for id
Software's Quake III Arena." rocIDE offers
color-coded syntax editing, easier debugging, a find
function, a tree view, and more.
Rocket Arena
3 Status
The
Rocket
Arena 3 page has been updated with the status for this
conversion of the popular mod to Quake 3 Arena. Sounds
like it will be in beta soon.
BotStudio
BotStudio
is a Win9x/NT program used for editing Quake 3 Arena bots.
It has features such as a Windows GUI with sliders, fun name
and rail color support, pk3 file creation, and listing
models/skins to use. The current version is 0.97b beta.
Quake III Bot
Designer
A
new version 1.3 of Quake
III Bot Designer is now available, fixing some bugs in
the previous version of this program that allows you to
easily conjure up new bots to play against in Quake III
Arena.
04/16/2000
Java MD3
Model Viewer updated
Looks like the Java
MD3 Model Viewer has been updated. This brings us to
version 1.2.3 beta2. This is a patch to the v1.2.2, so you
need to have that one installed first if you don't
already. Here is a snip from the update...
-Fixed artifacts-during-interpolated-animation bug.
-Fixed some-MD3-models-don't-load bug.
-Fixed some-textures-don't-load bug.
-Fixed interrupted-player-model-assembly bug.
-Fixed corrupt-screenshot bug.
Tom Mustaine
Interview
The legit section at The
Mushroom has an interview with level designer Tom
"Paradox" Mustaine about their upcoming
Q3-engine powered Heavy Metal FAKK2
New
S.H.U.D.
A new version
(numbered 1.4) of S.H.U.D.,
a replacement heads-up display for Quake III Arena that
features your gameplay statistics, has been released. This
new version features bug fixes, as well as support for
HTML and text logging in addition to other changes.
Looking for textures
Graphtallica
has some new additions to the texture bank.
04/14/2000
Big Weapons Factory News
Here it is I can't wait:
On April 21/2000, 9PM EST -
Weapons Factory Software will be taking the next step
towards public release of Weapons Factory Arena; one of
the most highly anticipated Quake 3 engine modifications
to date. The WFA team has invited some of WF's finest
players, clans and referee organizations to test with
the developers on a series of high speed Alpha servers.
This ambitious &
exciting mod will bring avid game players the next
evolution in class based combat. If you've tried CTF, or
Team Fortress, and are looking for a new experience to
get your adrenaline racing, WFA will definitely be the
game of choice! In the next few weeks, WFA will also
release a public beta version, which will feature 8
unique & powerful player classes, 16 new weapons, 13
special abilities, brand new custom maps, and dozens of
new sounds & models. It's the latest incarnation of
the high speed team play mod that made Weapons Factory
easily one of the most popular mods for Quake 2.
We would also like to
announce the addition of a thrilling new mode of game play;
Fortress Assault! The beta release of WFA will include
FA; and will provide fans an exciting alternative style
of game play.
Please be sure to check
out our library of *brand new* screenshots at the main
WFA site. We have some great new pictures of Flying
Recons, Sentry Guns, Laser Defenses, and much, much
more!
Read More! here.
Stuff galore
at Polycount
Head over to polycount
today to your fill of the new items in today's big
shipment of Quake III skins. There's too many to mention
here (REALLY), so get over and check them out.
Coliseum 2 v1.6
Released
As promised, the Coliseum
2 Mod for Quake III has released the upgrade patch to
version 1.6 today. This is an upgrade and you will need
v1.5 first, so hop over to scoop what you need to get the
most from this Mod that brings you the Q2 Lithium feel in
Quake III.
Mean
Arena Art
The Mean
Arena will be showing images that will be included in
the upcoming Mean
Arean DM Pack for Q3A. The art will be on display at
the Mean
Arena for a week (14th to 21st) and the pack is said
to be released "soon".
More Next Engine
Which Engine: Engine Features and extension on
Machinima.com is the fourth part in their ongoing
series on engine technology, this time about getting
feedback from id Software's John Carmack, and Epic Games'
Tim Sweeney and Brandon "GreenMarine" Reinhart,
examining the "graphical features of the currently
available engines," as well as what goes into
modifying them.
New Q3A Alchemy
A new beta 4 of Quake
III Alchemy, the Quake III Arena mod that alters
gameplay through the possession, and struggle over, three
gems, which can impart added abilities. The new release
tidies up the team overlay, fixes the problem with servers
locking up when loading Q3CTF3 and Q3TOURNEY6_CTF, and
fixes the problem of gems going missing when they fall in
odd locations.
Editing Stuff
Version 0.9 of the Quake
3 Code Manager is available, the debut release of this
tool intended to help Quake III Arena mod authors keep
track of their bits and bytes. Also, a new version 1.4 of
the Coded
editor for Q3A is now available. The new release addresses
bugs found in the previous version, and also offers the
ability to resume a previous search and adds a new replace
dialog box. Finally, The
Shrapnel Home Page has the debut release of the BCT
Construction Set, which will allow owners of BCT: Brigade
Combat Team to create their own scenarios by purchasing
and downloading the construction set.
04/13/2000
Weapons
Factory Arena Update
The Weapons
Factory Arena site has been updated with some
screenshots of weapons and more. They also have word that
a "Fortress Assault" mode will be added, which
sounds like UT Assault. Expect a beta of this TeamFortress
style mod for Quake 3 in a few weeks.
I new Q3A Map
I know big
deal one more map but I like the other maps this author (Snail)
has made so I wanted to post his new one. Called Alphanoid
3D go here
to look at screenshots and download it.
CRbot
Source
The CRbot official
homepage has the release of the source code for the
CRbot for Quake II. The code that's available is described
by the author as "all I could salvage," as a
glitch caused a loss of the source code for CTF support.
New CodeED
A new version 1.3 of the CodeEd
free Quake III Arena coding environment is now available,
making it easier for new users to select the mod path via
a dropdown list.
04/12/2000
Pure
CTF Final Released.
The Pure
CTF Mod has it's final or finished release available
today. This Mod gives you the four standard Runes and
other features you'll feel familiar with. Give it a peek
and a scoop for that comfy old CTF feel in Quake III.
Coded
v1.3
A new version of
the Quake III development enviroment, Coded,
has been released. In the new version, the mod path is now
in the form of a drop down to make life easier.
Q3A Advanced UI
Version 1.3 of the Advanced UI mod for Quake III Arena is
now available from Spine
Design. As the name suggests, this is a beefed-up
version of the game's user interface, adding new map,
addbot and model screens, Map list editing functionality,
Load/Save configuration options and more.
Q2IDE
1.7
Version 1.7 of the Q3IDE
is the release of the day of this integrated development
environment for those who would modify Quake III Arena.
The new release fixes some bugs in the shareware version
and adds a more robust string search option for registered
users.
04/11/2000
Nightmare
Deathmatch Bot Guide at DemoPalace!
DemoPalace have put a complete Nightmare
Deathmatch Bot Guide up on their site. And you'll not
be surprised that there are demos for each level too :)
Go and check them out!
Wicked
GL
A
new Wicked
GL Driver has been released and may improve your Quake
3 performance if you have a 3dfx card
XPlug
The XPlug
Home Page has the debut release of XPlug, an updated
version of the Uplug
ActiveX browser plug-in that displays information on
Unreal servers. The new release adds a bunch of games to
those supported by the plug-in, hence the "X"
replacing the "U" in the name, offering support
for Unreal, Unreal Tournament, Quake II, and Quake III
Arena.
Quake3
Shader Editor v.4 beta released
A new version of the Quake3
Shader Editor has been released. This brings the
freeware app to .4 beta. Here is a list of supported
features...
-Opening and browsing through the PAK files; reading of
Targa and JPEG images directly from the PAK without
extraction of temporary files
-Realtime preview of the shader in an OpenGL, hardware
accelerated subwindow
-Easy editing of the frames in an animation
-Support for the rgbgen, alphagen, ... keywords, including
a dialog box for easy specification of the waveform to be
used, with realtime preview of the resulting grey values
-Support for the blending functions
-Support for the tcmod commands, including scrolling,
rotation, turbulence, stretching
-Support for the tcgen commands, including environment
mapping and projected textures
-Support for unlimited layers per shader (although Q3A may
have a limit) with option to preview the entire shader,
the shader up to the current layer, or the current layer
only
-Totally redesigned GUI makes for a much more productive,
streamlined environment : treeviews and context sensitive
popup menus replace the flip a switch jungle
-Practically pixel-perfect imitation of the in-game Q3A
shader stages
-A truckload of bugfixes and minor enhancements for more
stability and better speed
04/10/2000
Grafixnut.com Textures
Grafixnut.com
has released a texture pack. It contains 22 textures
ranging from 128x128 to 512x512. Check it out
Q3A
Alliance
Beta 06 of Alliance
for Quake III Arena DM and CTF is now available as a
full installer or as a patch for previous versions. The
new release includes a new railgun CTF game type, an
Alliance GameSpy tab, fixes a couple of problems with
their code, as well as a problem in the id source that
prevented bindings from being saved, and speeds up the
grappling hook, with the grapple in regular combat now a
different speed than the CTF grapple.
Occupation
Q3A
Beta 1 of Occupation
Q3A is now available, the debut release of this new team play
mod for Quake III Arena. Here's their description
of Occupation game play: "Occupation is a Q3A team play
mod based on the game 'king of the hill'. Teams fight to
stay in the zone, while defending against the incoming
enemy. The more players that occupy the zone, the more
points you get. Includes hud with new graphics indicating
the zone status."
Q3Log
A new version of the Q3Log
Quake III Arena log analyzer for Windows is now available,
release candidate 1 of this program that offers the
"viewing and graphing of stats, user mods, HTML game
by game data, both server and client side logs and much
more." The new release adds printing and other new
functions, updates the help files, and fixes some bugs.
Q3A
Matchmod
Version .98b of Q3A
/\/\atchmod is now available, a public release of the
Quake III Arena version of this highly configurable mod
that was first coded for Quake II. Here's an adrenaline
rush of info from the page on what kind of game play /\/\atchmod
can enable: "TF, Rocket Arena, Rail Arena, Solaris,
Hunter - Hunted, Last Man Standing, DM, TP, CTF, OGL
Match, and any version you can dream up.
Promote operators, Match operators, Filter their Text,
Keep the High Scores, Off - Hand Grapple with new pics and
sound, Runes, Item Banning, Multi Line MOTD, Connect
Music, Anti-Camper and Spawn Protection CVARS, Client
Voting on just about any server setting and more."
04/09/2000
Quake
III Alchemy
Beta 2 of the Quake
III Alchemy mod is now available. This is sort of a
rune-based mod, in which gameplay can be altered by three
gems, which power up an individual or all the members of
one team when they are all collected. The mod also adds
the number of times you've been fragged on the scoreboard,
and supports TeamDM, CTF, FFA and Tournament modes.
Hint
Brush's Explained
Geoffrey
DeWan has updated his Tutorial on hint brush's for Q2
and Q3A it a good read if you need help with them. Check
it out here.
Quake
III Arena JailBreak
The Quake
III Jailbreak page has the debut release of JailBreak
for Quake III Arena, the Q3A version of the popular Quake
II mod where fragged players are jailed, to either be
freed by a teammate, or to be executed when all your
teammates join you behind bars. Thanks Mulder and Ryan
Stotts. The first release is beta 1, a hefty 38 MB
download which includes a JailBreak GameSpy
tab, and word is this will soon be broken into smaller
files to make it easier for modem users. The .pk3 file is
also available as a separate download for non-Windows
users. Their
server section has a list of servers running the mod.
Clock
BOT
The Clock
BOT has been released, the Clock Bot is a custom Quake
III Arena Bot, Complete with new user Interface, art,
sounds, and a new Bot AI that is more advanced than the
standard Q3A bot
04/07/2000
Quake
University Part 2
Gamespy has put
up their Quake
University Part 2, which discusses adding game design
to the cirriculum of schools. This is in interview format,
with input from Robert Duffy of id, as well as Rob Atkins
and Levelord from Ritual.
Q3A
ClockBot
The first release of the ClockBot
for Quake III Arena is now available. Here's the
description from the page of this Q3A AI playmate:
"Complete with new user Interface, art, sounds, and a
new Bot AI that is more advanced than the standard Q3A bot,
ClockBot has been compiled with Duel & Tourney modes
in mind, so that it will help you tune up your Q3A gaming
skill's while off-line.."
Alive
for Q3A
The auxiliary
dimension software page has the debut release of
Alive, a new modification for Quake III Arena. Calling it
a "twisted version of straight deathmatch,"
Alive adds a need to kill to the requirements to stay
alive (so you aren't evil, just misunderstood... like some
of the aliens in Star Trek).
Q3A
Fury
The debut release of Quake
III Fury, a furious Q3A mod is now available. How
about this bit from the page for a concise description?:
"Fury is simply Quake gone crackhead :). You move a
lot faster (almost 2x speed). There is a new, fairer
scoring system (based on Decimal), and power-up
rewards."
04/06/2000
Coliseum2
Mod for Q3
The Coliseum2
mod for Quake 3 Arena is based on the Lithium mod for
Quake 2. It has 5 runes, red laser hook, new sounds, and
new scoring methods among other features. It is reportedly
feature complete even though it is at the Beta 1.5
release. Check it out if you're missing Lithium from Quake
2.
Game Company's Win in Violence Lawsuit (common since
wins again)
id's Todd Hollenshead updated his .plan with word that the
lawsuit against many game companies brought on by the
parents of kids in the Kentucky school shooting has been
dismissed. That's really great news! At least the judge
had some sense, even if the parents didn't. Here is what
he had to say:
I just received outstanding news for not only id, but the
video game industry as well:
In a decision that has just been made available, id has
prevailed in the Paducha lawsuit (more formally known as
the "James Case") on all points. Judge Johnstone
has dismissed the case on all grounds, validating what we
have said all along: the case lacked a shred of merit
John Carmack on Quake 3 Dreamcast
Daily Radar has posted some excerpts from an interview
in the May 2000 issue of Next Generation with id
Software's John Carmack who talks about developing
Quake 3 Arena for the Sega Dreamcast.
04/052000
Play
Q3F at Id server
Update from
Graeme Devine
id has a Q3F server up at 192.246.40.127, id is red, world
is blue.
04/03/2000
Arena Spy & Q3A
Point Release
Users of the Arena Spy .dll, which replaces the in game
Quake III Arena server browser with a speedier compiled
version, have likely noticed that ArenaSpy no longer
functions in after installing the Quake III Arena Point
Release. Word on the ArenaSpy
page is that all you need to do to restore its
operation, is to "move the uix86.dll from your main
Quake 3 directory to the baseq3 subdirectory." They
have a new installer for download so that new ArenaSpy
users will have the .dll placed in the proper location
when they use it.
04/01/2000
New
Pic of the day
From the beta Runtfest check out larger pic here
and link to the map.
It is a blast to walk thru a computer as a four inch tall
player.
Q3Fortress Released
As promised,
the first beta release of Q3Fortress
is now available for download
at the official site. Q3Fortress brings a team-based
multiplayer mod to Quake III Arena, and it "includes
different player classes such as Soldier, Agent and
Paramedic, all with unique weapons, strengths and
abilities," as well as several game styles like
'Capture the Flag', 'Command Point' and 'Capture and
Hold'. The 36 MB download is available from multiple
mirrors, and requires Q3A Point Release v1.16n for
both servers and clients.
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