May
05/29/2000
Ops I made a mistake on Tutorial.
The making of the alpha channels in
textures for Q3A I forgot to tell ya that you need to make
a shader for the texture. The tutorial
has been updated.
Q3Log 1.0 released
The
Q3Log web page has version 1.0 of the Quake 3 Arena
log-file analyzing program ready for download. This is the
first non-beta release for the program
05/26/2000
New
Q3radiant 1.99
A
new version of Q3Radiant (v199) is available at the Q3Radiant
web site.
The new version comes with some ready to use plug-ins.
A Linux version is also available . Local Window Q3r1.99 here
Site news
I know I have been slacken
but real life has taken allot of my time.
Also I've been working on a new Q3A Map its almost ready
for beta testing.
05/22/2000
Bobs
Toolz 1.0.0.4
You know that cool brush intersect and duplicate plane
remover plug-in (This is a must have for Q3a mapers) Grab
it here
The update has no real major changes, (ignore the auto -
caulking menu item, it doesn't work yet), djbob
fixed a couple of things and tweaked some other things. It
will now ignore clip brushes.
djbob
is currently working on the auto - caulking feature (this
would be really cool)
Site news
Still trying to figure out what has caused my index page
to be goofed up.
05/21/2000
Quake3hut.com
A new Quake editing site has opened up go check it out here
Weapons
Factory Beta Q3A Released
As promised (The
Weapons Factory Arena Website has the debut release of
this class-based mod for Quake III Arena. The first WFA
beta is a whopping 60 MB download, and offers eight player
classes, 30 weapons, (in case that's too few, many have
alt-fire modes), 11 "special abilities," class
specific radio packs, and more.
10
maps at LvL
The Q3A level
review site LvL
- Q3A has seven new slots posted for new maps to check
out. One is a tier making it actually 10 levels worth of
work to check out. Here's your list of new maps at LvL:
* Once upon a Frag by
Ygdrazil (DM 3-6 player)
* The Tas Tier v1.1 by Arcane & Krusty (DM/Tounrey
2-6 players)
* INmiseriİordi@ by Deathmonger (Space DM 3-5 player)
* Q3 ARENAX by TheQleaner (Tourney 2 players)
* Relief by Balder (DM/Tounrey 2-3 players)
* MarioTowers by Madmardagan (DM/Tourney 2-4 players)
* Pillars of Hell by Kneecapt (DM/Tourney 2-3 players)
New
VRMag Textures
VRMagazine has a new series
of textures for use in a multitude of games. The textures
are all online for you to choose and scoop up in the
format of your choice.
Deviant Q3A CTF
The Mean
Arena has a special treat for you today. A new Quake
III CTF level called Deviant
that was done in collaboration with MCA Records &
Pitchshifter to kick off the new Pitchshifter CD. The map
rocks and comes with the tune "Condescension"
from the CD. Crank this one way up.
05/16/2000
Q3A Level
Design Tutorials
Claudex' Lair of Quake 3 Level Design has been updated
to include over 40 level design tutorials. Check it out here.
05/15/2000
Intersecting brush plug-in
That's
right a plug in that shows you were you have intersecting brush's
in your map. I tried djbob
plug in last night and I thought I wouldn't have any as I
try not to make any. And the plug in found 10 of them,
sure its a large map 1800 brush's and counting any way it
a cool program. Grab it here
Local mirror here soon as Xoom is buggy.
Site news
Still trying to figure out what has caused my index page
to be goofed up.
05/13/2000
AstroCreep Clipped models
Getting tired of clipping off the models every time you put them in a map. AstroCreep has taken the hard part out of it. He has clipped off all of the non moving models that are available for Q3A grab the pk3
here.
GameIDEv2.6
GameIDE
2.6 has been released, and is
available for download at
its official site. This latest version of the
development environment for Quake II and Quake III Arena
fixes a problem with the compiling system in the last
release.
New Quake III Radio
Quake III Radio version 1.1 is available, adding a manual, Radio configuration files, a new HUD menu, to this prerecorded communication mod for Quake III Arena. This version is also based on the 1.17 game source.
New Freeze Tag
Version 1.3 of Freeze
Tag for Quake III Arena has been released, adding the
ability to spectate while frozen (both freefloating and
via chasecam) and other tweaks, additions, and fixes. No
client is required, but a small client side download will
allow you to see the fancy snow effects.
05/08/2000
John
Cash Leaves id
id Software programmer John Cash, has left to work at
Blizzard Entertainment on an unannounced title. Thanks Shugashack,
who received a confirmation from John, who says, "I
can't say what I am working on." id's Graeme Devine
updated his
.plan wishing him luck at his new job:
John Cash departed from
id last Friday to a new position at Blizzard. I'll let
him fill you in on what he's doing there, but we miss
his CTF skills already! We wish John all the best, and
id looks forward to the forthcoming Diablo II beta
copies.. :) Had to throw that in.
New
Q3A Classic CTF
A new beta version
0.99a of Classic
CTF for Quake III Arena is now available, bringing
further improvements to this mod that offers retro-style
gameplay reminiscent of the original CTF mod for Quake.
Among the changes in this version are callvote
improvements, more admin commands and menu options, and
several bug fixes.
05/06/2000
Shaderlab
open
Shaderlab, is now
officially open for business. It's a repository for texture maps,
shader scripts, maps and related kit.
Right now, there are roughly 90 textures for download,
with more on the way. They're free for use (and
modification) in any non-commercial levels or mods, Quake
or otherwise.
All textures are in zipped TGA format, with a click able
full-size jpeg preview.
Tweak
Q3A
Tweak3D
has a page up that lets you click a few options and
will output a complete autoexec script for Quake III
Arena.
MultiRockets
Released
The
Nightbreed team
has released Multi-Rockets, a
new mod for Quake III Arena. The mod allows players to
upgrade their weapons to one of three levels, which
modifies the damage settings, as well as the number of
projectiles fired for the various guns.
GameIDE
v2.5
GameIDE version 2.5 has been released. This version of
the integrated game development environment now allows
customizable properties and ui, has bug fixes, and
improved support for other compilers/games.
Q3A Shader Editor
A new version 0.5 of the Q3A Shader Editor is now
available on Bert
Peers' Homepage . This tool handles the fully-scripted
texture entities of Q3A and presents them in a Windows
GUI, and the latest release offers a lot of improvements
and fixes, including support for every existing keyword,
"real-time preview of deform Vertexes," and
more. There is also a new tutorial to help you get started
05/05/2000
Q3ME
plug- in for Q3radiant
Yes this will come in very handy!!!!!!
Lanzelot has converted his front-end compiler Q3Map
Explorer to a radiant plugin. This program replaces
the Bsp menu in Radiant but you will still have the
standard options in the menu (like Bsp FullVis (light
-extra) etc).
You can also edit the batch script before you compile if
you need to add something not supported by the program.
The program also has a helper function for those nasty
error messages that q3map and bspc are spitting out. Q3ME
supports over 80 messages at this moment.
In the program you also find an Arena file editor. Well,
arena files are easy to make but with the editor you can
add bots by ticking a checkbox making it very easy to add
the arena file.
Crab it here Q3MEPlug10b.zip
05/03/2000
New
Patch Q3A v1.17
That's right a new patch for Q3A.
In addition to a security fix for the VM files the new
version brings a few bug fixes.
The new release is NOT network compatible with earlier
versions and ALL should upgrade to the new release ASAP.
Windows
version 1.17
Linux
Version 1.17
Mac
Version 1.17
For complete details, refer to Robert Duffy's recent .plan
file update.
Meatpak2 !!!!!!!
That's right a new Meatpak2 didn't get the first one
what are you new to this Q3A thing. Anyway go get this
fine map pak. Here
Q3A Xtreme CTF
The newly-relocated Xtreme
CTF page has public beta one of Xtreme CTF for Linux
and Mac as well as Win32. A different Win32 version was
posted prior to the current release, which was posted
along with the ports, so if you got the old one, you want
to head back for the new one (unfortunately the version
number was not incremented, so this may cause some
confusion). (Thanks Blues)
04/30/2000
Q3Log
RC2
Q3Log release candidate 2 has been released. The new
features in this version of the Quake 3 log analyzer
include:
Server side custom variables.
Server side logging of Q3F, Alchemy and Coliseum mods.
Loading and saving of faster QLog specific data files
Even more accurate HTML data.
Faster speed !!!!
Classic CTF for Q3A
Beta .99 of Classic
CTF for Quake III Arena is now available, offering
retro-style gameplay reminiscent of the original CTF mod
for Quake, offering a grappling hook, runes, the dread
super nailgun, weapons stay, Q2 style armor, lightning gun
discharging, match commands, a brand new overtime feature,
16 new crosshairs, new player skins, and more, along with
three new maps.
(Thanks Blues)
GameIDE
2.4
A new version
2.4 of GameIDE
is now available, showing a markedly more deliberate
release schedule than in the past. The new version of this
integrated development environment for Quake II and Quake
III Arena now offers header files in workspaces, multiple
undo/redo, as well as many bug fixes, along with a pair of
new tutorials with info on DOS and Windows programming
with GameIDE
VRTexture
pack
A new texture
pack on the VRMagazine
website including photo-realistic images and a number
of custom shaders for Quake III Arena.
02/28/2000
Extreme
Quake 3
The Extreme
Quake 3 Mod is now available for download.
The new version adds an offhand grapple and lets players
see an enemy's score when looked it. There are also 8
different weapons, including instagib gauntlet. (Thanks Stomped)
New Q3Radio
Q3Radio for
Quake III Arena version 1.0 has been released. The mod
adds 38 prerecorded audio messages for use in Deathmatch,
Teamplay, and CTF. This new version adds some general code
improvements, as well as a new radio voice.
(Thanks Blues)
New AquaLung
Version 1.0 of AquaLung,
a mod for Quake III Arena that turns any level into an
underwater map, has been released. Barring any missed
bugs, the author says that this will be the last release
of the mod.
(Thanks Blues)
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