| Xian
from Id Software posted in a recent plan the steps
you need to take to make a RA3 map, this is posted
with his kind permission
Create
all the entities you wish the player to spawn into
the
world with, and make sure they are somewhere within
the world (they
can be hanging off in space somewhere within the
confines of your
world.)
Add a "target_give" entity somewhere in
the world.
Create all the spawn spots you wish to be in your
map.
Select the "target_give" entity.
Select an entity in the map you placed in step 1
that you wish the
player to spawn in with.
Hit Ctrl-K in the editor to link the two items
together.
Repeat steps 4 through 6 until the target_give is
linked to all
the entities you wish the player to spawn into the
world with.
Select a spawn spot
Select the target_give entity
Hit Ctrl-K in the editor to link the two entities
together.
Repeat steps 8 through 10 until all the spawn spots
are linked to
the target_give entity.
BSP your map
Set g_gametype to tournament mode and set fraglimit
of 1(Sorry, I
forget what the number is offhand)
Get a bunch of your friends to connect into your
server and have
fun playing a "Rocket Arena" style game =)
An alternate use of target_give is how I used it in
q3dm10 to create the
"power tube" that gives you health and
armour. The tube has a
trigger_multiple with a wait of 0.5, linked to a
target_give which is linked
to a small health and an armour shard.
Cheers,
-Xian
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